Thursday, January 24, 2008

Is Your Husband's Avatar Faithful?

Online infidelity was once limited to chat rooms and dating sites.

But there is rising concern that virtual worlds such as Second Life and Kaneva and role-playing games like "EverQuest" can escalate the potential for and extent of infidelity.

After all, avatars, or alternative identities, do it all: shop together, get married in wedding ceremonies and even buy property with virtual currency they purchase with real-world dollars. They can also commit crimes against each other, get divorced and sue one another in real-life court over in-game disputes.

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